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Steam Early Access · Stoke Games

Tyr Game Tactical Wiki & Database

Comprehensive combat database for Stoke Games' tactical vehicle shooter. Master all 18 light, medium, and heavy tanks, calculate exact shell damage, and execute asymmetric vision ambushes.

Tyr tactical tank combat arena with heavy and light tanks skirmishing across contested zone
· Updated September 2026 · 100% Fact-Checked
Quick Combat Briefing

What is Tyr Game?

A free-to-play tactical vehicle shooter on Steam by Stoke Games. Matches emphasize positioning, hull-angling deflection, and keystone abilities.

Additive Damage Math

Flat buffs add to base cannon damage first; same-type percentage bonuses pool linearly without compounding before shell multipliers apply.

Asymmetric Vision

Enemy radar can detect your tank while remaining invisible to your optics. Firing standard cannons increases detection signature by 60% for four seconds.

FIELD DOCTRINES · TACTICAL CLASSIFICATIONS

Combat Roles & Tactical Deployments

Mastering the interaction between armored anchors, mobile skirmishers, and deep infiltrators governs competitive arena control.

Atlas super heavy tank anchoring urban choke point with massive armor deflection Heavy Chassis · 2050 HP

Frontline Fortresses & Anchors

Heavy platforms like Atlas and Fortis lead objective captures. Hull-down angling at 30 to 45 degrees doubles effective plate thickness and absorbs sustained enemy barrages.

Key Tanks: Atlas, Fortis, Tricera, Helio, Maul
Tyr vehicle hangar customization screen with modular tech tree components and talent slots Tech Tree · Modular Slots

Modular Component Engineering

Equip Duplicator (+5 DMG) and Shell Charger (+7.5 DMG) to scale flat cannon outputs before linear percentage pools and ammunition multipliers take effect.

Core Modules: Bulkheads, Camo Web, Shift Cloak
Seeker light tank executing high speed flanking maneuver at 75 km per hour Light Chassis · 75 km/h

Asymmetric Infiltration Scouts

Piloted at 75 km/h, Seeker and Phantom utilize Camo Web and Shift Cloak to establish perimeter sight lines and execute deadly rear-chassis ambushes.

Key Tanks: Seeker, Phantom, Fuse, Kestrel, Alecto

Combat Damage & Penetration Calculator

Simulate exact shell damage, talent stacking, ammo multipliers, and shots-to-kill against opposing armored vehicles.

Tactical Formula: Muzzle DMG = (Base + Flat) * AmmoMod. Impact DMG = Muzzle * AngleFactor.
Combat Simulation Result
Muzzle Shell Damage:
249.0
Effective Damage on Target:
211.65
Estimated Shots to Destroy:
10 Shots
*Values reflect baseline parameters from Stoke Games Early Access.
BALLISTICS LAB · SHELL ARSENAL

Combat Ammunition & Ordnance Matrix

Shell selection directly dictates muzzle damage multipliers, ballistic trajectory, armor penetration mechanics, and radar thermal bloom.

Standard 1.00x

AP Solid Core

Standard armor-piercing kinetic projectile. Reliable baseline velocity and predictable trajectory at medium ranges.

High Alpha 1.20x

High Explosive (HE)

Delivers a massive +20% alpha punch. Creates a 420m thermal bloom on enemy radar upon discharge.

Siege Core 1.35x

Gargantuan Shell

Maximum +35% alpha designed to obliterate bunker positions. Compensates with longer reload durations.

Stealth 0.95x

Silenced Subsonic

Suppresses muzzle flash and thermal flare. Fires without disclosing vehicle position on radar beyond 150m.

Leech 0.90x

Siphon Nanite

Trades 10% raw damage to restore active hull durability on clean penetrations. Top pick for prolonged skirmishes.

Caliber Type Muzzle Multiplier Radar Thermal Signature Armor Impact Behavior Optimal Chassis Archetype
Standard AP 1.00x Base Normal (360m Spot) Clean 90° Penetration Ranger, Deadeye, Ark
High Explosive (HE) 1.20x (+20%) Thermal Flash (420m) High Blast Damage on Soft Plates Arbalest, Fortis, Ranger
Gargantuan 1.35x (+35%) Heavy Blast (480m) Crushes Heavy Fortified Bunkers Atlas, Arbalest
Silenced 0.95x (-5%) Stealth Flash (<150m) Penetrates Light Armor from Cover Seeker, Phantom, Kestrel
Siphon 0.90x (-10%) Normal (360m Spot) Restores Durability on Hit Atlas, Fortis, Rook

Asymmetric Detection & Stealth Radius

Calculate line-of-sight detection distance depending on vehicle size and movement state.

Estimated Spot Range:
360 Meters
Moderate

All 18 Combat Tanks

Complete vehicle roster across Light, Medium, and Heavy classifications with verified combat metrics.

Light Class Evasive Skirmisher

Alecto

Durability (HP): 1000
Alpha Damage: 110
Penetration: 60
Top Speed: 57 km/h
Light Class High-Burst Flanker

Fuse

Durability (HP): 910
Alpha Damage: 225
Penetration: 50
Top Speed: 62 km/h
Light Class Support Harasser

Ikarus

Durability (HP): 890
Alpha Damage: 85
Penetration: 50
Top Speed: 52 km/h
Light Class Hit-and-Run Sniper

Kestrel

Durability (HP): 900
Alpha Damage: 160
Penetration: 70
Top Speed: 61 km/h
Light Class Stealth Ambusher

Phantom

Durability (HP): 825
Alpha Damage: 290
Penetration: 70
Top Speed: 65 km/h
Light Class High-Speed Scout

Seeker

Durability (HP): 850
Alpha Damage: 155
Penetration: 70
Top Speed: 75 km/h
Medium Class Alpha Strike Cannon

Arbalest

Durability (HP): 1150
Alpha Damage: 400
Penetration: 100
Top Speed: 40 km/h
Medium Class Balanced Brawler

Ark

Durability (HP): 1000
Alpha Damage: 282
Penetration: 90
Top Speed: 48 km/h
Medium Class Marksman Platform

Deadeye

Durability (HP): 1200
Alpha Damage: 235
Penetration: 80
Top Speed: 45 km/h
Medium Class All-Rounder Workhorse

Ranger

Durability (HP): 1375
Alpha Damage: 195
Penetration: 70
Top Speed: 46.5 km/h
Medium Class Defensive Anchor

Rook

Durability (HP): 1425
Alpha Damage: 210
Penetration: 80
Top Speed: 36 km/h
Medium Class Suppression Platform

Tempest

Durability (HP): 1275
Alpha Damage: 125
Penetration: 60
Top Speed: 46 km/h
Medium Class Formation Support

Valor

Durability (HP): 1200
Alpha Damage: 160
Penetration: 60
Top Speed: 46 km/h
Heavy Class Super-Heavy Fortress

Atlas

Durability (HP): 2050
Alpha Damage: 360
Penetration: 80
Top Speed: 23 km/h
Heavy Class Assault Juggernaut

Fortis

Durability (HP): 1600
Alpha Damage: 315
Penetration: 80
Top Speed: 35 km/h
Heavy Class Area Denial Shield

Helio

Durability (HP): 1750
Alpha Damage: 200
Penetration: 80
Top Speed: 33 km/h
Heavy Class Ramming Specialist

Maul

Durability (HP): 1500
Alpha Damage: 215
Penetration: 70
Top Speed: 40 km/h
Heavy Class Triple-Plate Bastion

Tricera

Durability (HP): 1650
Alpha Damage: 283
Penetration: 80
Top Speed: 31 km/h

Tactical Intelligence Guides

Deep-dive analysis on combat formulas, tank tiers, component builds, and vision rules.

All 5 Guides →

Frequently Asked Tactical Questions

Verified answers to frequent gameplay, vehicle balance, and mechanical inquiries.

What is Tyr and how does combat gameplay work?

Tyr is a free-to-play tactical vehicle shooter developed by Stoke Games, launched into Steam Early Access on September 2, 2026. Players pilot specialized treaded and hover tanks across competitive maps, utilizing asymmetric vision, modular tech tree components, and angle-based armor deflections.

How does the damage calculation formula work in Tyr?

Outgoing damage begins with base cannon damage plus flat component buffs like Duplicator (+5) and Shell Charger (+7.5). Next, all active percentage buffs add together into a single pool before being multiplied by your loaded ammunition modifier (such as 1.20x for High Explosive shells).

What is asymmetric vision and how does radar spotting work?

In Tyr, vision checks are one-way: an enemy tank can spot you without being visible to you. Detection distance depends on turret elevation, vehicle speed, and camouflage modules like Camo Web and Shift Cloak. Active sonar pulses temporarily reveal hidden hulls through walls.

What are the best tanks for beginner pilots in Tyr?

Ranger is widely considered the top starter medium tank due to its balanced 1375 HP, 195 shell damage, 70 penetration, and predictable 46.5 speed. For heavy play, Atlas offers a forgiving 2050 HP pool with 360 alpha damage.

What ammunition types are available in Tyr?

Tyr features Standard, High Explosive (1.20x damage), Gargantuan (1.35x high alpha), Silenced (stealth firing), Siphon (durability leech), and High Accuracy shells. Each shell alters damage multipliers, projectile velocity, and detection bloom.

What are the minimum PC hardware requirements to run Tyr?

Tyr requires a 64-bit Windows 10 or 11 operating system, an Intel Core i5-8400 or AMD Ryzen 5 2600 CPU, 16 GB of RAM, DirectX 12 compatible graphics card with 6 GB VRAM, and 30 GB of storage space on SSD.