Tyr Game Tactical Wiki & Database
Combat database for Stoke Games' tactical vehicle shooter. Review all 18 light, medium, and heavy tanks, calculate exact shell damage, and set up asymmetric vision ambushes.
Vehicle stats, shell multipliers, and component buff values on this page are community-compiled from in-game testing, not developer figures published by Stoke Games.
What is Tyr Game?
A free-to-play tactical vehicle shooter on Steam by Stoke Games. Matches emphasize positioning, spotting mechanics, and unique vehicle abilities.
Additive Damage Math
Flat buffs add to base cannon damage first; same-type percentage bonuses pool linearly without compounding before shell multipliers apply.
Asymmetric Vision
Enemy radar can detect your tank while remaining invisible to your optics. Breaking line of sight starts a 7-second spot cooldown before you go dark.
Tyr Armor Penetration & STK Simulator
Simulate exact shell penetration, sloped armor trigonometry (T / cos θ), ricochet limits, and Shots to Kill across all 18 tanks.
Combat Roles & Tactical Deployments
Understanding the interaction between armored anchors, mobile skirmishers, and deep infiltrators governs competitive arena control.
Vehicle roster count and base stats (HP, shell damage, penetration, top speed) are community-compiled from player-reported match benchmarks, not from official Stoke Games documentation. Values reflect Early Access builds and shift between patches.
Heavy Chassis · 2050 HP
Frontline Fortresses & Anchors
Heavy platforms like Atlas and Fortis lead objective captures. Hull-down angling at 30 to 45 degrees doubles effective plate thickness and absorbs sustained enemy barrages.
Tech Tree · Modular Slots
Modular Component Engineering
Equip Duplicator (+5 DMG) and Shell Charger (+7.5 DMG) to scale flat cannon outputs before linear percentage pools and ammunition multipliers take effect.
Light Chassis · 75 km/h
Asymmetric Infiltration Scouts
Piloted at 75 km/h, Seeker and Phantom use terrain and bushes to shrink their detection radius and execute flanking ambushes.
Combat Damage & Penetration Calculator
Simulate exact shell damage, component stacking, ammo multipliers, and shots-to-kill against opposing armored vehicles.
Combat Ammunition & Ordnance Matrix
Community-documented Tyr shell types. Multipliers apply to true shell damage before the enemy defense chain.
Standard Shell
Baseline firepower with no damage penalty. The reference point for all other shell multipliers.
High Explosive (HE)
1.20x damage multiplier with fixed penetration and no other penalty listed in the database.
Gargantuan Shell
1.20x damage multiplier with much worse accuracy, trading precision for punch.
Momentum Shell
1.30x damage multiplier, but only after the shell has traveled 200 meters.
Unstable Shell
1.10x damage multiplier with a restricted max speed while loaded.
Asymmetric Detection & Vision
Tyr uses one-way vision checks, not symmetrical detection ranges. Stoke Games has not published exact distances, so the documented mechanics are described qualitatively below.
A dotted circle shows your spotting range; a solid circle shows your detection radius. Enemies inside the dotted circle can be spotted by you; enemies inside your solid circle can spot you.
Driving into a bush shrinks your solid detection circle, forcing enemies to get much closer to spot you. Light and medium tanks are generally harder to spot than heavies.
Firing from a bush temporarily expands your circle. Spots last through a 7-second cooldown after line of sight is broken or distance is gained, so coordinate pushes before that window closes.
All 18 Combat Tanks
Complete vehicle roster across Light, Medium, and Heavy classifications with verified combat metrics.
Alecto
Evasive SkirmisherFuse
High-Burst FlankerIkarus
Support HarasserKestrel
Hit-and-Run SniperPhantom
Stealth AmbusherSeeker
High-Speed ScoutArbalest
Alpha Strike CannonArk
Balanced BrawlerDeadeye
Marksman PlatformRanger
All-Rounder WorkhorseRook
Defensive AnchorTempest
Suppression PlatformValor
Formation SupportAtlas
Super-Heavy FortressFortis
Assault JuggernautHelio
Area Denial ShieldMaul
Ramming SpecialistTricera
Triple-Plate BastionTactical Strategy Guides
Deep-dive field manuals written for competitive tank commanders.
Tyr Tank Builds: Arbalest, Atlas and Kestrel Loadouts
Complete Tyr component builds for Kestrel, Arbalest, Atlas, Rook, Ranger, Seeker, Fortis, and Phantom. Flat vs percent slots and shell multipliers.
Tyr Damage Calculation Formula: Shell Math and Armor Guide
Master the Tyr damage calculation formula: exact order of operations, shell multipliers, effective sloped armor trigonometry, ricochets, and STK tables.
Tyr Patch Notes: All September Updates and System Specs
Complete Tyr patch notes covering the September 24 balance update, September 10 changes, PC system requirements, and default keyboard controls.
Tyr Tank Tier List: Community Rankings
Community-ranked Tyr tank tier list covering all 18 light, medium, and heavy vehicles, with base stats (HP, damage, penetration, speed) and roles.
Tyr Spotting and Vision Mechanics: Stealth Systems
Tyr spotting and vision mechanics guide: asymmetric detection, light vs heavy tank camouflage profiles, bush concealment, and spot cooldowns.
Frequently Asked Tactical Questions
Answers to frequent gameplay, vehicle balance, and mechanical questions, verified against the Steam store page and community-compiled combat testing.
What is Tyr and how does combat gameplay work?
Tyr is a free-to-play tactical vehicle shooter developed by Stoke Games, launched into Steam Early Access on September 2, 2026. Players pilot specialized treaded and hover tanks across competitive maps, utilizing asymmetric vision, modular tech tree components, and unique vehicle abilities.
How does the damage calculation formula work in Tyr?
Outgoing damage begins with base cannon damage plus flat component buffs like Duplicator (+5) and Shell Charger (+7.5). Next, all active percentage buffs add together into a single pool before being multiplied by your loaded ammunition modifier (such as 1.20x for High Explosive shells). Enemy defense components then reduce the damage in sequence.
What is asymmetric vision and how does spotting work?
In Tyr, vision is asymmetric: you only see an enemy when you or a teammate has actively spotted them, and the same applies in reverse. Two minimap circles track your spotting range and your detection radius; bushes shrink your detection radius, and breaking line of sight starts a 7-second spot cooldown.
What are the best tanks for beginner pilots in Tyr?
Ranger is widely considered a top starter medium tank due to its balanced 1375 HP, 195 shell damage, 70 penetration, and 46.5 speed. For heavy play, Atlas offers a forgiving 2050 HP pool with 360 alpha damage.
What ammunition types are available in Tyr?
Documented Tyr shells include Standard (1.00x), High Explosive (1.20x), Gargantuan (1.20x with much worse accuracy), Momentum (1.30x after 200m of travel), and Unstable (1.10x with restricted max speed).
What are the minimum PC hardware requirements to run Tyr?
Per the official Steam store page, Tyr requires Windows 10/11 (64-bit), an Intel Core i7-8700K or AMD Ryzen 5 5600X, 8 GB RAM, a GTX 1070 or RX 580, DirectX 12, and 4 GB of storage. The recommended spec raises RAM to 16 GB and the GPU to a GTX 2060 or RX 5600 XT.