Tyr Spotting & Vision Guide: Asymmetric Radar Rules
Master Tyr asymmetric vision mechanics. Learn how line-of-sight, brush concealment, sonar pulses, and stealth modules influence detection range.
Tyr features an asymmetric vision model where enemy vehicles can see your tank without you detecting them; spotting range depends on turret elevation, vehicle speed, and stealth components.
Tactical Overview
Vision control decides matches in Stoke Games’ Tyr. Unlike conventional vehicle games where tanks render at equal distances, Tyr utilizes a sophisticated asymmetric detection system. A vehicle with advanced optics and low radar profile can observe opponents continuously while staying undetected.
Mastering detection thresholds, brush mechanics, and sonar equipment gives your squad decisive positional advantage on every skirmish map.
Core Detection Thresholds
Spotting distance is calculated dynamically based on target chassis size, motion state, and environmental concealment.
| Vehicle State | Base Detection Distance | Brush Concealment Distance | Firing Signature Distance |
|---|---|---|---|
| Stationary (Engine Idle) | 280 Meters | 110 Meters | 420 Meters |
| Cruising Speed | 360 Meters | 170 Meters | 460 Meters |
| Sprint / Overcharge | 440 Meters | 240 Meters | 520 Meters |
| Shift Cloak Active | 140 Meters | 60 Meters | 290 Meters |
| Active Sonar Pinged | 500 Meters (Revealed) | 500 Meters (Revealed) | 500 Meters (Revealed) |
How the Asymmetric System Operates
In Tyr, detection checks run continuously along raycasts between vehicle sensor pods and opposing chassis hitboxes:
- Direct Line-of-Sight (LOS): Terrain, destructible buildings, and smoke canisters break direct optical raycasts.
- Concealment Factor: Every vehicle features a base concealment score. Light tanks like Seeker and Phantom have high concealment, whereas heavy behemoths like Atlas have large radar cross-sections.
- Motion Penalties: Moving at full throttle degrades concealment by 25%. Activating engine boost or ramming mechanics increases radar signatures by 50%.
- Muzzle Flash: Discharging standard or High Explosive ammunition produces a thermal signature that makes your position visible to all enemy vehicles within 420 meters for four seconds.
Leveraging Brush and Vegetation
Foliage on the map acts as a natural line-of-sight dampener:
- Inside the Brush (15 Meters): When stationary inside dense brush, your vehicle gains a 60% concealment bonus. You can spot through the brush while remaining hidden from enemy vehicles beyond 110 meters.
- Behind the Brush: Positioning your hull 15 meters behind opaque bushes allows you to fire without clearing the foliage, preserving your concealment value even after discharging main cannons.
- Camo Web Integration: Equipping the
Camo Webcomponent increases stationary brush concealment by an additional 35%, dropping detection range down to knife-fight distances under 75 meters.
Counter-Stealth and Sonar Equipment
When facing stealth flankers running Shift Cloak and Silenced ammunition, passive optical scanning is insufficient:

Active Sonar Pulses
Certain command tanks feature active sonar pings. When triggered, a spherical wave propagates outward to 500 meters. Any enemy hull caught within the radius is marked with an outline visible to your entire team for three seconds, ignoring smoke and terrain obstruction.
Sensitive Sights and Vision Relays
Mounting Sensitive Sights extends forward optical cones by 18%, allowing designated marksmen like Arbalest and Deadeye to spot approaching flankers before they enter effective engagement range.

Radar Signature & Detection Risk Matrix
| Action | Radar Signature Shift | Spot Duration | Countermeasure |
|---|---|---|---|
| Idle in Deep Foliage | -60% Concealment Bonus | Permanent until motion | Sonar Ping or 75m Proximity Scan |
| Cruising on Roads | Baseline View Check | 4s after line-of-sight break | Drop into side ravines or depressions |
| Overcharge Sprinting | +25% Detection Radius | Immediate ping on enemy HUD | Cut throttle and coast into foliage |
| Discharging Main Cannon | +60% Thermal Signature (420m) | 4s Flash Timer | Mount Silenced Shells (-5% DMG) |
| Active Sonar Ping Trigger | Illuminates all hulls within 500m | 3s Shared Wallhack | Deploy Thermal Smokescreen |
Strategic Checklist for Vision Dominance
- Scan Before Crossing: Never drive across open ravines without first establishing optics on perimeter ridges.
- Rotate Turret Carefully: Turret traverse generates minor acoustic signatures that high-tier scouts can detect on minimaps.
- Coordinate Focus Fire: Once an enemy heavy tank is spotted out of position, coordinate team fire before their four-second spot timer expires.